Hocking, Clint

Clint Hocking

Clint Hocking is a writer, designer and creative director. He was the level designer, game designer, scriptwriter and creative director on Splinter Cell and Splinter Cell: Chaos Theory, and creative director on Far Cry 2 with Ubisoft Montreal. In 2010 he joined LucasArts as a creative director before joining Valve as a designer in 2012. Clint is active in the game-development community and is a vocal proponent of games as an emerging art form. He holds an MFA in creative writing from the University of British Columbia. www.clicknothing.com