How critical is a good story, solid character development and a compelling plot in determining the success of a game? Steve Gaynor (Gone Home, BioShock: Infinite), Jill Murray (Assassin’s Creed III: Liberation and IV: Black Flag) and Clint Hocking (Far Cry 2, Splinter Cell: Chaos Theory) speak with ABC2 Good Game’s Hex.
Supported by Let’s Make Games
Sat 1 March 2014
Tod Machover will craft a symphony tailor-made for Perth, to be played live for the first time by the West Australian Symphony Orchestra.
20-23 Feb 2014
Perth Writers Festival brings you a stellar line-up of international and Australian authors, thinkers and provocateurs.
Sat 22 Feb 2014
Games feature elaborate narratives set within epic worlds. You control the gameplay, but who writes and develops the stories?