How critical is a good story, solid character development and a compelling plot in determining the success of a game? Steve Gaynor (Gone Home, BioShock: Infinite), Jill Murray (Assassin’s Creed III: Liberation and IV: Black Flag) and Clint Hocking (Far Cry 2, Splinter Cell: Chaos Theory) speak with ABC2 Good Game’s Hex.
Supported by Let’s Make Games
20-23 Feb 2014
Perth Writers Festival brings you a stellar line-up of international and Australian authors, thinkers and provocateurs.
Sat 1 March 2014
Tod Machover will craft a symphony tailor-made for Perth, to be played live for the first time by the West Australian Symphony Orchestra.
Sat 22 Feb 2014
Games feature elaborate narratives set within epic worlds. You control the gameplay, but who writes and develops the stories?